BindGroupLayoutEntry.hasDynamicOffset, matching WebGPU/Vulkan’s
layout-level ownership model.
size defaults to the rest of the buffer past offset. The bound range
must cover the shader’s uniform block or GPUBindGroup.new errors.
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BindGroupLayoutEntry.hasDynamicOffset, matching WebGPU/Vulkan’s
layout-level ownership model.
size defaults to the rest of the buffer past offset. The bound range
must cover the shader’s uniform block or GPUBindGroup.new errors.
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